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Monday, May 18, 2020

CVE-2020-2655 JSSE Client Authentication Bypass

During our joint research on DTLS state machines, we discovered a really interesting vulnerability (CVE-2020-2655) in the recent versions of Sun JSSE (Java 11, 13). Interestingly, the vulnerability does not only affect DTLS implementations but does also affects the TLS implementation of JSSE in a similar way. The vulnerability allows an attacker to completely bypass client authentication and to authenticate as any user for which it knows the certificate WITHOUT needing to know the private key. If you just want the PoC's, feel free to skip the intro.





DTLS

I guess most readers are very familiar with the traditional TLS handshake which is used in HTTPS on the web.


DTLS is the crayon eating brother of TLS. It was designed to be very similar to TLS, but to provide the necessary changes to run TLS over UDP. DTLS currently exists in 2 versions (DTLS 1.0 and DTLS 1.2), where DTLS 1.0 roughly equals TLS 1.1 and DTLS 1.2 roughly equals TLS 1.2. DTLS 1.3 is currently in the process of being standardized. But what exactly are the differences? If a protocol uses UDP instead of TCP, it can never be sure that all messages it sent were actually received by the other party or that they arrived in the correct order. If we would just run vanilla TLS over UDP, an out of order or dropped message would break the connection (not only during the handshake). DTLS, therefore, includes additional sequence numbers that allow for the detection of out of order handshake messages or dropped packets. The sequence number is transmitted within the record header and is increased by one for each record transmitted. This is different from TLS, where the record sequence number was implicit and not transmitted with each record. The record sequence numbers are especially relevant once records are transmitted encrypted, as they are included in the additional authenticated data or HMAC computation. This allows a receiving party to verify AEAD tags and HMACs even if a packet was dropped on the transport and the counters are "out of sync".
Besides the record sequence numbers, DTLS has additional header fields in each handshake message to ensure that all the handshake messages have been received. The first handshake message a party sends has the message_seq=0 while the next handshake message a party transmits gets the message_seq=1 and so on. This allows a party to check if it has received all previous handshake messages. If, for example, a server received message_seq=2 and message_seq=4 but did not receive message_seq=3, it knows that it does not have all the required messages and is not allowed to proceed with the handshake. After a reasonable amount of time, it should instead periodically retransmit its previous flight of handshake message, to indicate to the opposing party they are still waiting for further handshake messages. This process gets even more complicated by additional fragmentation fields DTLS includes. The MTU (Maximum Transmission Unit) plays a crucial role in UDP as when you send a UDP packet which is bigger than the MTU the IP layer might have to fragment the packet into multiple packets, which will result in failed transmissions if parts of the fragment get lost in the transport. It is therefore desired to have smaller packets in a UDP based protocol. Since TLS records can get quite big (especially the certificate message as it may contain a whole certificate chain), the messages have to support fragmentation. One would assume that the record layer would be ideal for this scenario, as one could detect missing fragments by their record sequence number. The problem is that the protocol wants to support completely optional records, which do not need to be retransmitted if they are lost. This may, for example, be warning alerts or application data records. Also if one party decides to retransmit a message, it is always retransmitted with an increased record sequence number. For example, the first ClientKeyExchange message might have record sequence 2, the message gets dropped, the client decides that it is time to try again and might send it with record sequence 5. This was done as retransmissions are only part of DTLS within the handshake. After the handshake, it is up to the application to deal with dropped or reordered packets. It is therefore not possible to see just from the record sequence number if handshake fragments have been lost. DTLS, therefore, adds additional handshake message fragment information in each handshake message record which contains information about where the following bytes are supposed to be within a handshake message.


If a party has to replay messages, it might also refragment the messages into bits of different (usually smaller) sizes, as dropped packets might indicate that the packets were too big for the MTU). It might, therefore, happen that you already have received parts of the message, get a retransmission which contains some of the parts you already have, while others are completely new to you and you still do not have the complete message. The only option you then have is to retransmit your whole previous flight to indicate that you still have missing fragments. One notable special case in this retransmission fragmentation madness is the ChangecipherSpec message. In TLS, the ChangecipherSpec message is not a handshake message, but a message of the ChangeCipherSpec protocol. It, therefore, does not have a message_sequence. Only the record it is transmitted in has a record sequence number. This is important for applications that have to determine where to insert a ChangeCipherSpec message in the transcript.

As you might see, this whole record sequence, message sequence, 2nd layer of fragmentation, retransmission stuff (I didn't even mention epoch numbers) which is within DTLS, complicates the whole protocol a lot. Imagine being a developer having to implement this correctly and secure...  This also might be a reason why the scientific research community often does not treat DTLS with the same scrutiny as it does with TLS. It gets really annoying really fast...

Client Authentication

In most deployments of TLS only the server authenticates itself. It usually does this by sending an X.509 certificate to the client and then proving that it is in fact in possession of the private key for the certificate. In the case of RSA, this is done implicitly the ability to compute the shared secret (Premaster secret), in case of (EC)DHE this is done by signing the ephemeral public key of the server. The X.509 certificate is transmitted in plaintext and is not confidential. The client usually does not authenticate itself within the TLS handshake, but rather authenticates in the application layer (for example by transmitting a username and password in HTTP). However, TLS also offers the possibility for client authentication during the TLS handshake. In this case, the server sends a CertificateRequest message during its first flight. The client is then supposed to present its X.509 Certificate, followed by its ClientKeyExchange message (containing either the encrypted premaster secret or its ephemeral public key). After that, the client also has to prove to the server that it is in possession of the private key of the transmitted certificate, as the certificate is not confidential and could be copied by a malicious actor. The client does this by sending a CertificateVerify message, which contains a signature over the handshake transcript up to this point, signed with the private key which belongs to the certificate of the client. The handshake then proceeds as usual with a ChangeCipherSpec message (which tells the other party that upcoming messages will be encrypted under the negotiated keys), followed by a Finished message, which assures that the handshake has not been tampered with. The server also sends a CCS and Finished message, and after that handshake is completed and both parties can exchange application data. The same mechanism is also present in DTLS.

But what should a Client do if it does not possess a certificate? According to the RFC, the client is then supposed to send an empty certificate and skip the CertificateVerify message (as it has no key to sign anything with). It is then up to the TLS server to decide what to do with the client. Some TLS servers provide different options in regards to client authentication and differentiate between REQUIRED and WANTED (and NONE). If the server is set to REQUIRED, it will not finish the TLS handshake without client authentication. In the case of WANTED, the handshake is completed and the authentication status is then passed to the application. The application then has to decide how to proceed with this. This can be useful to present an error to a client asking him to present a certificate or insert a smart card into a reader (or the like). In the presented bugs we set the mode to REQUIRED.

State machines

As you might have noticed it is not trivial to decide when a client or server is allowed to receive or send each message. Some messages are optional, some are required, some messages are retransmitted, others are not. How an implementation reacts to which message when is encompassed by its state machine. Some implementations explicitly implement this state machine, while others only do this implicitly by raising errors internally if things happen which should not happen (like setting a master_secret when a master_secret was already set for the epoch). In our research, we looked exactly at the state machines of DTLS implementations using a grey box approach. The details to our approach will be in our upcoming paper (which will probably have another blog post), but what we basically did is carefully craft message flows and observed the behavior of the implementation to construct a mealy machine which models the behavior of the implementation to in- and out of order messages. We then analyzed these mealy machines for unexpected/unwanted/missing edges. The whole process is very similar to the work of Joeri de Ruiter and Erik Poll.


JSSE Bugs

The bugs we are presenting today were present in Java 11 and Java 13 (Oracle and OpenJDK). Older versions were as far as we know not affected. Cryptography in Java is implemented with so-called SecurityProvider. Per default SUN JCE is used to implement cryptography, however, every developer is free to write or add their own security provider and to use them for their cryptographic operations. One common alternative to SUN JCE is BouncyCastle. The whole concept is very similar to OpenSSL's engine concept (if you are familiar with that). Within the JCE exists JSSE - the Java Secure Socket Extension, which is the SSL/TLS part of JCE. The presented attacks were evaluated using SUN JSSE, so the default TLS implementation in Java. JSSE implements TLS and DTLS (added in Java 9). However, DTLS is not trivial to use, as the interface is quite complex and there are not a lot of good examples on how to use it. In the case of DTLS, only the heart of the protocol is implemented, how the data is moved from A to B is left to the developer. We developed a test harness around the SSLEngine.java to be able to speak DTLS with Java. The way JSSE implemented a state machine is quite interesting, as it was completely different from all other analyzed implementations. JSSE uses a producer/consumer architecture to decided on which messages to process. The code is quite complex but worth a look if you are interested in state machines.

So what is the bug we found? The first bug we discovered is that a JSSE DTLS/TLS Server accepts the following message sequence, with client authentication set to required:


JSSE is totally fine with the messages and finishes the handshake although the client does NOT provide a certificate at all (nor a CertificateVerify message). It is even willing to exchange application data with the client. But are we really authenticated with this message flow? Who are we? We did not provide a certificate! The answer is: it depends. Some applications trust that needClientAuth option of the TLS socket works and that the user is *some* authenticated user, which user exactly does not matter or is decided upon other authentication methods. If an application does this - then yes, you are authenticated. We tested this bug with Apache Tomcat and were able to bypass ClientAuthentication if it was activated and configured to use JSSE. However, if the application decides to check the identity of the user after the TLS socket was opened, an exception is thrown:

The reason for this is the following code snippet from within JSSE:


As we did not send a client certificate the value of peerCerts is null, therefore an exception is thrown. Although this bug is already pretty bad, we found an even worse (and weirder) message sequence which completely authenticates a user to a DTLS server (not TLS server though). Consider the following message sequence:

If we send this message sequence the server magically finishes the handshake with us and we are authenticated.

First off: WTF
Second off: WTF!!!111

This message sequence does not make any sense from a TLS/DTLS perspective. It starts off as a "no-authentication" handshake but then weird things happen. Instead of the Finished message, we send a Certificate message, followed by a Finished message, followed by a second(!) CCS message, followed by another Finished message. Somehow this sequence confuses JSSE such that we are authenticated although we didn't even provide proof that we own the private key for the Certificate we transmitted (as we did not send a CertificateVerify message).
So what is happening here? This bug is basically a combination of multiple bugs within JSSE. By starting the flight with a ClientKeyExchange message instead of a Certificate message, we make JSSE believe that the next messages we are supposed to send are ChangeCipherSpec and Finished (basically the first exploit). Since we did not send a Certificate message we are not required to send a CertificateVerify message. After the ClientKeyExchange message, JSSE is looking for a ChangeCipherSpec message followed by an "encrypted handshake message". JSSE assumes that the first encrypted message it receives will be the Finished message. It, therefore, waits for this condition. By sending ChangeCipherSpec and Certificate we are fulfilling this condition. The Certificate message really is an "encrypted handshake message" :). This triggers JSSE to proceed with the processing of received messages, ChangeCipherSpec message is consumed, and then the Certifi... Nope, JSSE notices that this is not a Finished message, so what JSSE does is buffer this message and revert to the previous state as this step has apparently not worked correctly. It then sees the Finished message - this is ok to receive now as we were *somehow* expecting a Finished message, but JSSE thinks that this Finished is out of place, as it reverted the state already to the previous one. So this message gets also buffered. JSSE is still waiting for a ChangeCipherSpec, "encrypted handshake message" - this is what the second ChangeCipherSpec & Finished is for. These messages trigger JSSE to proceed in the processing. It is actually not important that the last message is a Finished message, any handshake message will do the job. Since JSSE thinks that it got all required messages again it continues to process the received messages, but the Certificate and Finished message we sent previously are still in the buffer. The Certificate message is processed (e.g., the client certificate is written to the SSLContext.java). Then the next message in the buffer is processed, which is a Finished message. JSSE processes the Finished message (as it already had checked that it is fine to receive), it checks that the verify data is correct, and then... it stops processing any further messages. The Finished message basically contains a shortcut. Once it is processed we can stop interpreting other messages in the buffer (like the remaining ChangeCipherSpec & "encrypted handshake message"). JSSE thinks that the handshake has finished and sends ChangeCipherSpec Finished itself and with that the handshake is completed and the connection can be used as normal. If the application using JSSE now decides to check the Certificate in the SSLContext, it will see the certificate we presented (with no possibility to check that we did not present a CertificateVerify). The session is completely valid from JSSE's perspective.

Wow.

The bug was quite complex to analyze and is totally unintuitive. If you are still confused - don't worry. You are in good company, I spent almost a whole day analyzing the details... and I am still confused. The main problem why this bug is present is that JSSE did not validate the received message_sequence numbers of incoming handshake message. It basically called receive, sorted the received messages by their message_sequence, and processed the message in the "intended" order, without checking that this is the order they are supposed to be sent in.
For example, for JSSE the following message sequence (Certificate and CertificateVerify are exchanged) is totally fine:

Not sending a Certificate message was fine for JSSE as the REQUIRED setting was not correctly evaluated during the handshake. The consumer/producer architecture of JSSE then allowed us to cleverly bypass all the sanity checks.
But fortunately (for the community) this bypass does not work for TLS. Only the less-used DTLS is vulnerable. And this also makes kind of sense. DTLS has to be much more relaxed in dealing with out of order messages then TLS as UDP packets can get swapped or lost on transport and we still want to buffer messages even if they are out of order. But unfortunately for the community, there is also a bypass for JSSE TLS - and it is really really trivial:

Yep. You can just not send a CertificateVerify (and therefore no signature at all). If there is no signature there is nothing to be validated. From JSSE's perspective, you are completely authenticated. Nothing fancy, no complex message exchanges. Ouch.

PoC

A vulnerable java server can be found _*here*_. The repository includes a pre-built JSSE server and a Dockerfile to run the server in a vulnerable Java version. (If you want, you can also build the server yourself).
You can build the docker images with the following commands:

docker build . -t poc

You can start the server with docker:

docker run -p 4433:4433 poc tls

The server is configured to enforce client authentication and to only accept the client certificate with the SHA-256 Fingerprint: B3EAFA469E167DDC7358CA9B54006932E4A5A654699707F68040F529637ADBC2.

You can change the fingerprint the server accepts to your own certificates like this:

docker run -p 4433:4433 poc tls f7581c9694dea5cd43d010e1925740c72a422ff0ce92d2433a6b4f667945a746

To exploit the described vulnerabilities, you have to send (D)TLS messages in an unconventional order or have to not send specific messages but still compute correct cryptographic operations. To do this, you could either modify a TLS library of your choice to do the job - or instead use our TLS library TLS-Attacker. TLS-Attacker was built to send arbitrary TLS messages with arbitrary content in an arbitrary order - exactly what we need for this kind of attack. We have already written a few times about TLS-Attacker. You can find a general tutorial __here__, but here is the TLDR (for Ubuntu) to get you going.

Now TLS-Attacker should be built successfully and you should have some built .jar files within the apps/ folder.
We can now create a custom workflow as an XML file where we specify the messages we want to transmit:

This workflow trace basically tells TLS-Attacker to send a default ClientHello, wait for a ServerHelloDone message, then send a ClientKeyExchange message for whichever cipher suite the server chose and then follow it up with a ChangeCipherSpec & Finished message. After that TLS-Attacker will just wait for whatever the server sent. The last action prints the (eventually) transmitted application data into the console. You can execute this WorkflowTrace with the TLS-Client.jar:

java -jar TLS-Client.jar -connect localhost:4433 -workflow_input exploit1.xml

With a vulnerable server the result should look something like this:

and from TLS-Attackers perspective:

As mentioned earlier, if the server is trying to access the certificate, it throws an SSLPeerUnverifiedException. However, if the server does not - it is completely fine exchanging application data.
We can now also run the second exploit against the TLS server (not the one against DTLS). For this case I just simply also send the certificate of a valid client to the server (without knowing the private key). The modified WorkflowTrace looks like this:

Your output should now look like this:

As you can see, when accessing the certificate, no exception is thrown and everything works as if we would have the private key. Yep, it is that simple.
To test the DTLS specific vulnerability we need a vulnerable DTLS-Server:

docker run -p 4434:4433/udp poc:latest dtls

A WorkflowTrace which exploits the DTLS specific vulnerability would look like this:

To execute the handshake we now need to tell TLS-Attacker additionally to use UDP instead of TCP and DTLS instead of TLS:

java -jar TLS-Client.jar -connect localhost:4434 -workflow_input exploit2.xml -transport_handler_type UDP -version DTLS12

Resulting in the following handshake:

As you can see, we can exchange ApplicationData as an authenticated user. The server actually sends the ChangeCipherSpec,Finished messages twice - to avoid retransmissions from the client in case his ChangeCipherSpec,Finished is lost in transit (this is done on purpose).


Conclusion

These bugs are quite fatal for client authentication. The vulnerability got CVSS:4.8 as it is "hard to exploit" apparently. It's hard to estimate the impact of the vulnerability as client authentication is often done in internal networks, on unusual ports or in smart-card setups. If you want to know more about how we found these vulnerabilities you sadly have to wait for our research paper. Until then ~:)

Credits

Paul Fiterau Brostean (@PaulTheGreatest) (Uppsala University)
Robert Merget (@ic0nz1) (Ruhr University Bochum)
Juraj Somorovsky (@jurajsomorovsky) (Ruhr University Bochum)
Kostis Sagonas (Uppsala University)
Bengt Jonsson (Uppsala University)
Joeri de Ruiter (@cypherpunknl)  (SIDN Labs)

 

 Responsible Disclosure

We reported our vulnerabilities to Oracle in September 2019. The patch for these issues was released on 14.01.2020.

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Top Linux Commands Related To Hardware With Descriptive Definitions


Commands in Linux are just the keys to explore and close the Linux. As you can do things manually by simple clicking over the programs just like windows to open an applications. But if you don't have any idea about commands of Linux and definitely you also don't know about the Linux terminal. You cannot explore Linux deeply. Because terminal is the brain of the Linux and you can do everything by using Linux terminal in any Linux distribution. So, if you wanna work over the Linux distro then you should know about the commands as well. In this blog you will exactly get the content about Linux hardware commands which are related to CPU and memory processes.

dmesg

The dmesg command is used in Linux distribution for the sake of detecting hardware and boot messages in the Linux system.

cat /proc/cpuinfo

The cat command is basically used to read something over the terminal like cat index.py will display all the content which exist in index.py over the terminal. So cat /proc/cpuinfo will display the model of the CPU over the terminal.

cat /proc/meminfo

This command is similar to the above command but the only difference is that this command shows the information of hardware memory over the terminal. Because it will open the memory info file over the terminal.

cat /proc/interrupts

This command is also similar to the above command but there is the difference of one thing that this command will display lists the number of interrupts per CPU per input output device.

lshw

This command is used in Linux operating system to displays information on hardware configuration of the system in Linux.

lsblk

The "lsblk" command is used in Linux operating system to displays block device related information in the Linux operating system.

dmidecode

The "dmidecode" command is used in Linux distributions to display the information about hardware from the BIOS.

hdparm -i /dev/sda

The hdparm command basically used to display the information about the disks available in the system. If you wanna know the information about the "sda" disk so just type "hdparm -i /dev/sda" and if you wanna know the information about "sdb" so just type "hdparm -i /dev/sdb".

hdparm -tT

The "hdparm" command is used for displaying the information about disks as we discussed in above command. If you wanna do a read speed test on the disk sda or sdb just type the command "hdparm -tT /dev/sda".

badblocks -s /dev/sda

This command is used in linux to display test operations for unreadable blocks on disk sda. If the command is like "badblocks -s /dev/sdb" it will display test operations for unreadable blocks on disk sdb.Related news
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Sunday, May 17, 2020

TYPES OF HACKER

7 Types of hacker 

1-Script Kiddies-They are  just download overused software & watch youtube video on how to use it. Script kiddies don't care about hacking.

2-White Hat-They are the good guys of the hacker world. They also known as Ethical Hacker.

3-Black Hat-They finds bank or other companies with weak security and steal money or credit card information. They also known as cracker. They are dangerous because they are illegal to gain unauthorized access.

4-Gray Hat-They don't steal money or information sometimes they deface a website or they don't help people for good.

5-Green Hat-These are the hacker "noobz" but unlike Script Kiddies.They care about Hacking  and strive to become full-blown hacker.

6-Red Hat-These are the vigilantes of the hacker world. They are like White Hats in that they halt Black Hats but these folks are downright SCARY to those who have ever tried so much as penetrest.

7-Blue Hat-If a Script Kiddy took revenge he/she might become a Blue Hat.Most Blue Hats are noobz.They have no desire to learn.

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Bypass Hardware Firewalls

This is just a collection of links about my DEF CON 22 presentation, and the two tools I released:

Slides:
http://www.slideshare.net/bz98/defcon-22-bypass-firewalls-application-white-lists-secure-remote-desktops-in-20-seconds

Tools:
https://github.com/MRGEffitas/Write-into-screen
https://github.com/MRGEffitas/hwfwbypass

Presentation video from Hacktivity:
https://www.youtube.com/watch?v=KPJBckmhtZ8

Technical blog post:
https://blog.mrg-effitas.com/bypass-hardware-firewalls-def-con-22/

Have fun!




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Hacking Windows 95, Part 2

In the Hacking Windows 95, part 1 blog post, we covered that through a nasty bug affecting Windows 95/98/ME, the share password can be guessed in no time. In this article, I'm going to try to use this vulnerability to achieve remote code execution (with the help of publicly available tools only).

The first thing we can do when we have read access to the Windows directory through the share, is to locate all the *.pwl files on the c:\windows directory, copy them to your machine where Cain is installed, switch to Cracker tab, pwl files, load the pwl file, add username based on the filename, and try to crack it. If you can't crack it you might still try to add a .pwl file where you already know the password in the remote windows directory. Although this is a fun post-exploitation task, but still, no remote code execution. These passwords are useless without physical access.


One might think that after having a share password and user password, it is easy to achieve remote code execution. The problem is:
  • there is no "at" command (available since Windows 95 plus!)
  • there is no admin share
  • there is no RPC
  • there is no named pipes
  • there is no remote registry
  • there is no remote service management
If you think about security best practices, disabling unnecessary services is always the first task you should do. Because Windows 95 lacks all of these services, it is pretty much secure!

During my quest for a tool to hack Windows 95, I came across some pretty cool stuff:
LanSpy

But the best of the best is Fluxay, which has been written by chinese hackers. It is the metasploit from the year 2000. A screenshot is worth more than a 1000 words. 4 screenshot > 4 thousand words :)





It is pretty hard to find the installer, but it is still out there!

But at the end, no remote code execution for me.

My idea here was that if I can find a file which executes regularly (on a scheduled basis), I can change that executable to my backdoor and I'm done. Although there is no scheduler in the default Windows 95, I gave it a try. 

Let's fire up taskman.exe to get an idea what processes are running:


Looks like we need a more powerful tool here, namely Process Explorer. Let's try to download this from oldapps.com:


LOL, IE3 hangs, can't render the page. Copying files to the Win95 VM is not that simple, because there are no shared folders in Win95 VM. And you can't use pendrives either, Win95 can't handle USB (at least the retail version). After downloading the application with a newer browser from oldapps, let's start Process Explorer on the test Windows 95.


Don't try to download the Winsocks 2 patch from the official MS site, it is not there anymore, but you can download it from other sites

Now let's look at the processes running:


After staring it for minutes, turned out it is constant, no new processes appeared.
Looking at the next screenshot, one can notice this OS was not running a lot of background processes ...


My current Win7 has 1181 threads and 84 processes running, no wonder it is slow as hell :)

We have at least the following options:
  1. You are lucky and not the plain Windows 95 is installed, but Windows 95 Plus! The main difference here is that Windows 95 Plus! has built-in scheduler, especially the "at" command. Just overwrite a file which is scheduled to execution, and wait. Mission accomplished!
  2. Ping of death - you can crash the machine (no BSOD, just crash) with long (over 65535 bytes) ICMP ping commands, and wait for someone to reboot it. Just don't forget to put your backdoor on the share and add it to autoexec.bat before crashing it. 
  3. If your target is a plain Windows 95, I believe you are out of luck. No at command, no named pipes, no admin share, nothing. Meybe you can try to fuzz port 137 138 139, and write an exploit for those. Might be even Ping of Death is exploitable?
Let's do the first option, and hack Windows 95 plus!
Look at the cool features we have by installing Win95 Plus!


Cool new boot splash screen!


But our main interest is the new, scheduled tasks!


Now we can replace diskalm.exe with our backdoor executable, and wait maximum one hour to be scheduled.

Instead of a boring text based tutorial, I created a YouTube video for you. Based on the feedbacks on my previous tutorialz, it turned out I'm way too old, and can't do interesting tutorials. That's why I analyzed the cool skiddie videoz, and found that I have to do the followings so my vidz won't suck anymore:
  • use cool black windows theme
  • put meaningless performance monitor gadgets on the sidebar
  • use a cool background, something related with hacking and skullz
  • do as many opsec fails as possible
  • instead of captions, use notepad with spelling errorz
  • there is only one rule of metal: Play it fuckin' loud!!!!

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OVER $60 MILLION WORTH OF BITCOINS HACKED FROM NICEHASH EXCHANGE

Over $60 Million Worth of Bitcoins Hacked from NiceHash Exchange. Bitcoin mining platform and exchange NiceHash has been hacked, leaving investors short of close to $68 million in BTC.
As the price of Bitcoin continues to rocket, surging past the $14,500 mark at the time of writing, cyberattackers have once again begun hunting for a fresh target to cash in on in this lucrative industry.
Banks and financial institutions have long cautioned that the volatility of Bitcoin and other cryptocurrency makes it a risky investment, but for successful attackers, the industry potentially provides a quick method to get rich — much to the frustration of investors.
Unfortunately, it seems that one such criminal has gone down this path, compromising NiceHash servers and clearing the company out.
In a press release posted on Reddit, on Wednesday, NiceHash said that all operations will stop for the next 24 hours after their "payment system was compromised and the contents of the NiceHash Bitcoin wallet have been stolen."
NiceHash said it was working to "verify" the precise amount of BTC stolen, but according to a wallet which allegedly belongs to the attacker — traceable through the blockchain — 4,736.42 BTC was stolen, which at current pricing equates to $67,867,781.
"Clearly, this is a matter of deep concern and we are working hard to rectify the matter in the coming days," NiceHash says. "In addition to undertaking our own investigation, the incident has been reported to the relevant authorities and law enforcement and we are co-operating with them as a matter of urgency."
"We are fully committed to restoring the NiceHash service with the highest security measures at the earliest opportunity," the trading platform added.
The company has also asked users to change their online passwords as a precaution. NiceHash says the "full scope" of the incident is unknown.
"We are truly sorry for any inconvenience that this may have caused and are committing every resource towards solving this issue as soon as possible," the company added.
Inconvenience is an understatement — especially as so much was left in a single wallet — but the moment those coins shift, we may know more about the fate of the stolen investor funds.

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Parrot Security OS 4.7 Released With New Linux Kernel, Menu Structure, Tools Improvements And Many Changes


In Sep 18 2019, Parrot Security OS 4.7 has released, with many new following changes below.

Latest Linux 5.2.x series
   The new ISO files of Parrot 4.7 are being released only now, but we were the first Debian derivative distribution to introduce Linux 5.1 and 5.2 to all our users, and now ParrotSec team is ready to offer it also with our ISO files rebild cycle to support more devices and integrate all the latest linux features from the beginning.

New sandbox behavior (opt-in rather than opt-out)
   Sandboxing is a great thing, and ParrotSec team was in the first line when they introduced our custom Firejail and AppArmor solution for the first time many years ago. We still want to improve such feature and ParrotSec team has a whole team dedicated to improve sandboxing and hardening of the Parrot Security OS system, but ParrotSec team had to face the many users with issues caused by the restrictions of our sandbox.

   In Parrot Security OS 4.7 the sandbox is disabled by default, and users can decide wether to start an application sandboxed or not. You can easily start the sandboxed version of an installed program from the /sandbox/ folder or from a dedicated menu that ParrotSec team plans to improve in the future (meanwhile the search feature of the bottom menu will fit all your needs), or you can re-enable it by default by using the firecfg tool.

New menu structure and tools improvements
   The pentesting menu structure was refactored and re-designed to make tools easier to access in a more logical hierarchical structure. New tools were also added to the project, and ParrotSec team plans to add even more in the future. Not all of them are going to be pre-installed, but a good set of tools in our repository enables pentesters to build up the perfect pentest system for their specific needs, regardless the default package selection picked by ParrotSec team.

Domain changes
   To reflect the neutrality of a distro that started as a pentest-only system and became more general purpose later with Parro Home, the community voted through a democratic process to switch to parrotlinux.org as the new default domain of the project.

   ParrotSec team will still use ParrotSec.org for other things (included the old email addresses), and they introduced other project domains to handle specific parts of the infrastructure.

Repository changes
   ParrotSec team is preparing to integrate a future LTS branch, so they decided to rename the current repository from stable to rolling. Nothing changes for the end user, and the current Parrot Security OS branch will continue to behave the same as before, but now with a different name to better reflect the rolling release nature of the system, waiting for the LTS edition to join the Parrot Security OS family along side the rolling branch in a similar way OpenSUSE does.

New MATE 1.22 release: Parrot Security OS 4.7 ships with the latest MATE 1.22 desktop environment.

Miscellaneous: New Firefox Browser 69, the latest Radare2 and cutter versions and many other important upgrades are all aboard as expected in a properly developed rolling release distro.

How to upgrade to the lastest Parrot Security OS version
   You can update your existing Parrot Security OS system with this command:
sudo parrot-upgrade

   Or use the raw apt command
sudo apt update
sudo apt full-upgrade


   Don't forget to use this command regularly (at least once a week) to receive the latest security updates and bugfixes from the Parrot Security OS repository.

   Or you can download the latest release from official download page.

More info