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Friday, March 29, 2019

(Latest) Top 19 Best Highest Paying URL Shortener To Earn Money 2019

  1. Dwindly

    Dwindly is one of the best URL Shorten to earn money online. It offers the opportunity to earn money for every person that views links you have created.
    Its working is simple. You need to create an account and then shorten any URLs with a click of a button. Go on to share your shortened URLs on the internet, including social media, YouTube, blogs, and websites. And finally, earn when any person clicks on your shortened URL.
    They offer the best environment to you for earning money from home. They have even come up with a referral system where you can invite people to Dwindly and earn as much as 20% of their income.
    It has built-in a unique system wherein you get the opportunity to increase your daily profits when you analyze your top traffic sources and detailed stats.
    Best of all, you get the highest payout rates. The scripts and the APIs allow you to earn through your websites efficiently.
    Last but not the least you get payments on time within four days.
  2. LINK.TL

    LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  3. Oke.io

    Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
    Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.
    • The payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-20%
    • Payout options-PayPal, Payza, Bitcoin and Skrill
    • Payment time-daily

  4. Shrinkearn.com

    Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
    Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.
    • The payout for 1000 views- up to $20
    • Minimum payout-$1
    • Referral commission-25%
    • Payment methods-PayPal
    • Payment date-10th day of every month

  5. Cut-win

    Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  6. Al.ly

    Al.ly is another very popular URL Shortening Service for earning money on short links without investing any single $. Al.ly will pay from $1 to $10 per 1000 views depending upon the different regions. Minimum withdrawal is only $1, and it pays through PayPal, Payoneer, or Payza. So, you have to earn only $1.00 to become eligible to get paid using Al.ly URL Shortening Service.
    Besides the short links, Al.ly also runs a referral program wherein you can earn 20% commission on referrals for a lifetime. The referral program is one of the best ways to earn even more money with your short links. Al.ly offers three different account subscriptions, including free option as well as premium options with advanced features.
  7. BIT-URL

    It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  8. Linkrex.net

    Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
    You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.
    • The payout for 1000 views-$14
    • Minimum payout-$5
    • Referral commission-25%
    • Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
    • Payment time-daily

  9. Bc.vc

    Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
    Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.
    • The payout for 1000 views-$10
    • Minimum payout -$10
    • Referral commission-10%
    • Payment method -Paypal
    • Payment time-daily

  10. Linkbucks

    Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  11. Linkshrink

    Linkshrink URL Shortener Service provides you an opportunity to monetize links that you go on the Internet. Linkshrink comes as one of the most trusted URL Shortener Service. It provides an advanced reporting system so that you can easily track the performance of your shortened links. You can use Linkshrink to shorten your long URL. With Linkshrink, you can earn anywhere from $3 to $10 per 1000 views.
    Linkshrink provides lots of customization options. For example, you can change URL or have some custom message other than the usual "Skip this Ad" message for increasing your link clicks and views on the ad. Linkshrink also offers a flat $25 commission on your referrals. The minimum payout with Linkshrink is $5. It pays you through PayPal, Payza, or Bitcoin.
  12. Short.am

    Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  13. Wi.cr

    Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  14. Short.pe

    Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  15. Clk.sh

    Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  16. Adf.ly

    Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  17. Ouo.io

    Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  18. CPMlink

    CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  19. Fas.li

    Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
    You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
    Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.

[YANGI] Dice Drafting - Collect Or Pay?

A thought crossed my mind the other day about a dice drafting game where it could be good to get either high numbers OR low numbers. The basic idea was that after drafting your die, you would choose to either collect a number of resources according to its value, or you would spend that number of resources to purchase something instead.

That thought quickly developed into having 1 die for each of several resources, and EITHER choosing one of them to collect that many of that resource, or else playing a card which has a cost in some subset of the resources. For example, if the dice are brown/wood, gray/stone, white/marble, and yellow/gold, and the roll were brown-2, gray-3, white-5, yellow-5, you could either collect 5 gold resources, or you could play a card that costs wood and stone for 2 wood and 3 stone.

Perhaps it's not a dice draft per se, maybe taking that 5 gold doesn't preclude someone else from doing the same. Or maybe it is a draft, and that yellow-5 can only be chosen by 1 player. Either way, the overall mechanism sounds like it's starting to shape up.

This morning I thought about an alternate mode of this mechanism... let's consider custom dice (which might be cool to help control the relative supply of the various resources, and to help control how many resources can be collected at a time), each face showing some number of the resource, and a + , a - , or a 0. This would also require a pricing chart, kinda like the one in Clans of Caledonia, indicating the current value of each resource. Each round you would roll the dice, maybe it's 2 dice for each resource, and adjust the chart based on the +s or -s that show up. If both wood dice came up with a + sign, the value of wood would go up twice. In addition to the resource dice, there would be two Build dice, that allow you to play a card in hand, with the additional cost of X (one side would show +1 of each of the different resources, one side would show +2 of any resource(s), and the last side could be no additional cost).

Then it could be a true draft, where you roll the dice, adjust the values, then take turns drafting them (collecting resources or building cards). Again, the cards would indicate which resources are required, you'd have to check the chart to see how many of those resources need to be paid. Note also that a card could list stone twice, which means you have to pay the amount of stone shown on the chart x2. I'm not sure what these cards would do exactly, but presumably it would be things like "+1 of a particular resource when you take that resource," or "score points based on some condition." Presumably the cards would be worth points in various ways (either directly, or via some set collection, or based on some condition).

This format sounds a little less elegant, but I think I see it working a little better in my mind (at first blush anyway).

A side thought I had was that if you collect resources and spend resources based on the die rolls, it might be the case that you spend more time collecting resources than you do actually advancing the game, so maybe when collecting resources it would be good to get an extra one, just so that you don't have to spend as many turns building up resources before you get to actually get to use them. I guess in that last format it doesn't matter as much, since the payment amount isn't based directly on the die roll.

Not So Lucky!

What's going on everyone!?


Today was spent running errands and preparing for our big move to our new place so by the time we got home this evening, everyone was ready for bed. 


That being the case, I decided to play a solo game of Carcassonne on the mobile app for the #2019gameaday challenge. 

Tonight I got my butt kicked by the Ai which surprised me because I thought I was actually doing good, lol!

As always, thank you for reading and don't forget to stop and smell the meeples! :)

-Tim

Kake: A Build System With No Build Files

UPDATE: Renamed to "Ekam" because "Kake" apparently looks like a misspelling of a vulger German word. Link below updated.

I finally got some real coding done this weekend.

http://code.google.com/p/ekam/

Kake is a build system which automatically figures out what to build and how to build it purely based on the source code. No separate "makefile" is needed.

Kake works by exploration. For example, when it encounters a file ending in ".cpp", it tries to compile the file. If there are missing includes, Kake continues to explore until it finds headers matching them. When Kake builds an object file and discovers that it contains a "main" symbol, it tries to link it as an executable, searching for other object files to satisfy all symbol references therein.

You might ask, "But wouldn't that be really slow for a big codebase?". Not necessarily. Results of previous exploration can be cached. These caches may be submitted to version control along with the code. Only the parts of the code which you modify must be explored again. Meanwhile, you don't need to waste any time messing around with makefiles. So, overall, time ought to be saved.

Current status

Currently, Kake is barely self-hosting: it knows how to compile C++ files, and it knows how to look for a "main" function and link a binary from it. There is a hack in the code right now to make it ignore any symbols that aren't in the "kake2" namespace since Kake does not yet know anything about libraries (not even the C/C++ runtime libraries).

That said, when Kake first built itself, it noticed that one of the source files was completely unused, and so did not bother to include it. Kake is already smarter than me.

Kake currently requires FreeBSD, because I used kqueue for events and libmd to calculate SHA-256 hashes. I thought libmd was standard but apparently not. That's easy enough to fix when I get a chance, after which Kake should run on OSX (which has kqueue), but will need some work to run on Linux or Windows (no kqueue).

There is no documentation, but you probably don't want to actually try using the existing code anyway. I'll post more when it is more usable.

Future plans

First and foremost, I need to finish the C++ support, including support for libraries. I also need to make Kake not rebuild everything every time it is run -- it should remember what it did last time. Kake should also automatically run any tests that it finds and report the results nicely.

Eventually I'd like Kake to run continuously in the background, watching as you make changes to your code, and automatically rebuilding stuff as needed. When you actually run the "kake" command, it will usually be able to give you an immediate report of all known problems, since it has already done the work. If you just saved a change to a widely-used header, you might have to wait.

Then I'd like to integrate Kake into Eclipse, so that C++ development can feel more like Java (which Eclipse builds continuously).

I'd like to support other languages (especially Java) in addition to C++. I hope to write a plugin system which makes it easy to extend Kake with rules for building other languages.

Kake should eventually support generating makefiles based on its exploration, so that you may ship those makefiles with your release packages for people who don't already have Kake.

Kake will, of course, support code generators, including complex cases where the code generator is itself built from sources in the same tree. Protocol Buffers are an excellent test case.

To scale to large codebases, I'd like to develop a system where many Kake users can share some central database which keeps track of build entities in submitted code, so that Kake need not actually explore the whole code base just to resolve dependencies for the part you are working on.

Thursday, March 28, 2019

Google Play Protect In 2018: New Updates To Keep Android Users Secure

Posted by Rahul Mishra and Tom Watkins, Android Security & Privacy Team

In 2018, Google Play Protect made Android devices running Google Play some of the most secure smartphones available, scanning over 50 billion apps everyday for harmful behaviour.

Android devices can genuinely improve people's lives through our accessibility features, Google Assistant, digital wellbeing, Family Link, and more — but we can only do this if they are safe and secure enough to earn users' long term trust. This is Google Play Protect's charter and we're encouraged by this past year's advancements.

Google Play Protect, a refresher

Google Play Protect is the technology we use to ensure that any device shipping with the Google Play Store is secured against potentially harmful applications (PHA). It is made up of a giant backend scanning engine to aid our analysts in sourcing and vetting applications made available on the Play Store, and built-in protection that scans apps on users' devices, immobilizing PHA and warning users.

This technology protects over 2 billion devices in the Android ecosystem every day.

What's new

On by default

We strongly believe that security should be a built-in feature of every device, not something a user needs to find and enable. When security features function at their best, most users do not need to be aware of them. To this end, we are pleased to announce that Google Play Protect is now enabled by default to secure all new devices, right out of the box. The user is notified that Google Play Protect is running, and has the option to turn it off whenever desired.

New and rare apps

Android is deployed in many diverse ways across many different users. We know that the ecosystem would not be as powerful and vibrant as it is today without an equally diverse array of apps to choose from. But installing new apps, especially from unknown sources, can carry risk.

Last year we launched a new feature that notifies users when they are installing new or rare apps that are rarely installed in the ecosystem. In these scenarios, the feature shows a warning, giving users pause to consider whether they want to trust this app, and advising them to take additional care and check the source of installation. Once Google has fully analyzed the app and determined that it is not harmful, the notification will no longer display. In 2018, this warning showed around 100,000 times per day

Context is everything: warning users on launch

It's easy to misunderstand alerts when presented out of context. We're trained to click through notifications without reading them and get back to what we were doing as quickly as possible. We know that providing timely and context-sensitive alerts to users is critical for them to be of value. We recently enabled a security feature first introduced in Android Oreo which warns users when they are about to launch a potentially harmful app on their device.

This new warning dialog provides in-context information about which app the user is about to launch, why we think it may be harmful and what might happen if they open the app. We also provide clear guidance on what to do next. These in-context dialogs ensure users are protected even if they accidentally missed an alert.

Auto-disabling apps

Google Play Protect has long been able to disable the most harmful categories of apps on users devices automatically, providing robust protection where we believe harm will be done.

In 2018, we extended this coverage to apps installed from Play that were later found to have violated Google Play's policies, e.g. on privacy, deceptive behavior or content. These apps have been suspended and removed from the Google Play Store.

This does not remove the app from user device, but it does notify the user and prevents them from opening the app accidentally. The notification gives the option to remove the app entirely.

Keeping the Android ecosystem secure is no easy task, but we firmly believe that Google Play Protect is an important security layer that's used to protect users devices and their data while maintaining the freedom, diversity and openness that makes Android, well, Android.

Acknowledgements: This post leveraged contributions from Meghan Kelly and William Luh.

SUPER HERO PACK FOR SA!

SUPER HERO PACK! [SpiderMan, SuperMan, Hulk, Avengers, Etc..]


STEPS:
1. First You'll Need Your Gta SA Game & Es File Explorer.
2. Open Es File Explorer And Go To InternalStorage>Android>OBB And Rename The com.rockstargames.gtasa Folder As com.rockstargames.com1
3. After Renaming The com.rockstargames.gtasa Folder Uninstall The Original Apk Of The Game.
4. After Above Steps DOWNLOAD The Below 2 Files.


??DOWNLOAD SUPERHEROES DATA

5. Now Install The Above DOWNLOADED APK File. And Rename The com.rockstargames.gtasa1 Into com.rockstargames.gtasa

6. Then Open Es File Explorer And Find Your SUPERHEROES Data Which You Downloaded. And Extract It To Your InternalStorage>Android>Data>com.rockstargames.gtasa

7. After Extraction. Open Your Game. While Playing Swipe Your Screen From Top To Bottom Then Select The Skin Selector Option And Enjoy Your SUPERHEROES!

WATCH VIDEO TUTORIAL IF YOU HAVE DOUBT!


Celeberating Christmas With Gaming... Coming Soon More Xmas Gifts

We are celebrating Gaming Christmas Eve. And You've got this xmas-gift,all mobile game by Guruji at one place.

Yes, On Christmas night everyone gets some gifts,this is what everyone say for Xmas. So this month we are celebrating Gaming Christmas and Santa Guruji is going to give you this xmas-Gift, i.e All popular premium android Gaming apk and data links on this blog at one page for 25th December.
Celeberating Christmas xmas gaming

Celebrate this 25th December with Games and make your Christmas Eve memorable as everyone these days is busy in his/her mobile, how would it be if they can get this xmas-gift without doing anything.

I've never met anyone who has got anything from Santa but still I do what everyone does on just before christmas night.. put shocks under the pillow and wait until morning for my xmas gift.

Gaming Guruji has this wonderful blog for you guys to help you to get all premium games links easily available. And I know you love to have everything in your one plate..yeah.

So Celebrate this year Christmas i.e 25th December 2018 with Gaming Guruji. Sing xmas gaming song along... And Enjoy..
Gaming Bells..Gaming Bells

Gaming all the way....

Christmas is coming around..

With Games apk and data for your Play..

Gaming Bells..Gaming Bells

Gaming all the way....

PUBG and GTA..

What everyone likes to Play...

Gaming Bells..Gaming Bells

Gaming all the way....
Now coming to android Games and providing you links to APK and Data, on the internet I've found.

As you know our aim is to make game downloading process and searching with minimum clicks. So for this christmas month of the year 2018 we have plan to give you some new and most popular games for your android device ...

Finally what I'd like to say : Merry Christmas .... Enjoy mobile gaming and let's have some smile on everyone's face.

GTA Celo mod | Dream League Soccer

Mortal Combat X | Gangstar Vegas

Free Fire Battleground | Amazing Spiderman 2 Unlimited | Monument Valley 2 |

New more Gaming xmas Gifts Coming soon...

Wednesday, March 27, 2019

The Blog At 400 Posts

400 blog posts?   Have I really written so many?  Blogger says I have, so I'll have to accept that.  I suppose its time for one of those meta-blog entries where I talk about stuff that doesn't fit into a traditional blog post.  So let's start with a revisit of one of the only useful parts of the previous "Blog at xxx Posts" posts, the Youtube channel recommendations list.  I subscribe to many more channels these days than I used to, so let me tell you why you may want to take a look at them as well.  The channels I recommended (LGR, Pixelmusement and PushingUpRoses) in my early blog post remain recommended of course, but let's add some fresh blood to the list.  I will be using categories to help organize recommended channels, but just because a channel falls into one category does not mean it holds no value outside that pigeonhole. 

Read more »

Tuesday, March 26, 2019

Saxon Light Infantry

After painting a bunch of rats I got back on track with a project that I started during the sixth edition of the Painting Challenge, the whole Saxon Corps for the 1813 campaign in Germany. I'd originally planned to have the whole Corps painted up by the autumn of 2016 when we were going to start our campaign, but life has a curious way of disturbing even the best plans. One gaming companion got deployed overseas while another moved to the states for a little over a year so our Napoleonic gaming got put on hold for a while. That coupled with my general lack of painting mojo lead to the whole project being tucked away in a storage box for a while. With the 205 year anniversary of the campaign coming up and the whole crew back in the same country we are finally moving on with the campaign so it was high time I dug up my Napoleonics project box and got painting.


Until now I've done a bit over half the Line infantry as well as heavy cavalry and artillery. To be honest painting all that white on the infantry is bit of a drag so I figured the next in line should be something at least a bit different. Luckily the Saxon's outfitted their light infantry with green uniform and equipment that had black leather straps! I can say that this was pure joy compared to the white uniforms with white strapping that all the line infantry and grenadiers had for the Saxons. Considering that I really don't like painting white, I still don't really understand how I ended up deciding to paint a whole Corps of them.



AB minis as are all of my other Saxons (nobody else seems to make them at this scale). Great sculpts, but they are hindered a bit by the fact that there are only 3 different poses for them. Luckily it's not too bad as they were mostly used in a skirmishing role so I just based them two minis to a base instead of my normal three. Spread out a bit on the table it shouldn't look too bad. I also had 4 minis left over as I hadn't taken into account officers in the units, but as we are using small dice as tokens to indicate different fatigue levels and other effects in game they offered a great way to spice up my dice trays for the units.



The two great coat wearing officers have a small conversion on their shako. They normally had small pompoms, but I thought they would look a bit funny with everyone else having a tall plume so I quickly rolled some suitable plume shaped rolls from green stuff. They ended up a bit too tall, but from a distance look quite nice.



Painting wise I cheated a bit compared to how I normally paint my 15mm Napoleonics. For all the brighter colours I've tended to paint all the colours, add a dark brown or black wash and then highlight the minis, but with these guys I just skipped the whole highlight step and left them at it. The only addition I did was the red piping on their uniforms to make them stand out a bit.


TOY FAIR 2012: NECA Game Tie-In Toys

Plush Team Fortress figures? Life size portal guns? Assassin's Creed big-heads? We got ya covered.








The Team Fortress 2 maquette below isn't from NECA, but I don't remember who's making it.


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Warmaster Ancients - Late Roman Counter Set

For most of my life, I've always associated the Early Imperial army whenever I thought "Roman." However, the empire has always been more than Hollywood's version. Today, I've uploaded my latest set of Warmaster Ancient counters--the Late Roman Empire. As with my other Warmaster Ancients sets, I've tried to provide enough counters for a typical army, with 1,200 to 1,500 points being the sweet spot. Since I've included counters for the ballista, you can also use this set with the revised Late Roman army list found on Rick Priestley's Warmaster website. The names might be different for some of the revised units, but that is no big deal. Also, you might want to take a look at the website for the Roman Military Research Society, where you can find tons of information and photos on everything Roman. I hope you enjoy the counters.

Printing the Counters
I hope some of you find these counter sets useful.You can print these at office printing places, like Staples, using heavy card stock paper printed at actual size. You can also print on regular paper and then glue the counters to wooden bases. (Check the older posts on how I did this with my Empire army.) Currently, I'm printing the counter sets at Staples using regular paper, spray gluing the back of each sheet with Super77, attaching each sheet to an old comic book backing board, and then cutting out the counters using a sharp Xacto knife with steel ruler. Using the backing boards makes for cheap, sturdy counters.



Click on the counter set image above to download the complete
Late Roman counter set in PDF format

Saturday, March 23, 2019

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